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Warhammer: The Old World Rulebook
It is a dark age. An age where mighty armies from powerful nations clash to carve out empires on the field of battle. An age where alliances can be fleeting, and today’s friends can be tomorrow’s foes. It is an age where the Winds of Magic must be ma ...
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17 823 Ft
Warhammer: The Old World Sigmarite Chapel of the Empire
Sigmarite chapels can be found in nearly every settlement in the Empire of Man, often well-appointed by donations or wealthy donors. They're immediately recognisable from the twin-tailed comets that decorate their walls, as well as their ornate statu ...
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13 567 Ft
Warhammer: The Old World Tomb Kings of Khemri: Necrosphinx
Necrosphinxes are terrifying war-constructs, patterned after the various mythical beasts that inhabit the Nehekharan underworld. A human torso and face extends from a colossal leonine body, combined with ornate, falcon-like wings and a deadly scorpio ...
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19 824 Ft
Warhammer: The Old World Tomb Kings of Khemri: Sepulchral Stalkers
Sepulchral Stalkers are lethal, serpentine constructs, created by the ancient Nehekharans to protect the borders of a king's realm. Swallowed by centuries of shifting sands, they now lie hidden beneath the dunes, waiting in ambush. When intruders pas ...
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17 022 Ft
Warhammer: The Old World Tomb Kings of Khemri: Skeleton Chariots
Skeleton Chariots are the pride of the Tomb Kings, gilded and lethal machines crewed even in death by Nehekhara's finest warriors. Often fielded en masse, their rattling advance is heralded by clouds of dust, thrown high into the air as they thunder ...
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19 409 Ft
Warhammer: The Old World Tomb Kings of Khemri: Skeleton Horsemen
Skeleton Horsemen and Horse Archers are the tireless, clattering cavalry of Nehekhara's eternal legions, raised in terrifying numbers from the tomb pits of lost ages. Their deathless steeds gallop around the enemy flanks without need for rest, as the ...
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15 323 Ft
Warhammer: The Old World Tomb Kings of Khemri: Skeleton Warriors
Skeleton Warriors and Archers make up the bulk of the mighty undead armies commanded by the Tomb Kings of Khemri. Rank after rank, regiment after regiment, these unflinching horrors are called forth from sand-swallowed burial sites by the incantation ...
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21 634 Ft
Warhammer: The Old World Tomb Kings of Khemri: Tomb Guard
The Tomb Guard are the partially mummified remains of a king’s elite guard, whole regiments of which were entombed beside their rulers. They were exceptional warriors in life, and maintain all their discipline and martial skill in death. In battle, t ...
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22 070 Ft
Warhammer: The Old World Tomb Kings of Khemri: Tomb King on Necrolith Bone Dragon
Tomb Kings are the ancient, long-dead rulers of Nehekhara, reborn through the archaic rituals of their Liche Priests. Only the most prestigious rulers can harness the undying will of a fearsome Necrolith Bone Dragon, much less ride such a behemoth in ...
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25 490 Ft
Warhammer: The Old World Walls and Fences
The World of Legend is host to a wealth of differing cultures and architectural styles, but some things are ubiquitous. The land is traced with stone walls, wooden fences, and cobbled-together barriers in various states of repair, which serve to brea ...
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Várható érkezés: 10-14 nap
8 829 Ft
Warhammer: The Old World Warriors of Chaos: Champion of Chaos
Champions of Chaos are powerful warriors who have walked a long road of bloodshed and accursed ambition, combining the strength of a Troll with the speed of a striking snake. Each Champion’s abilities are enhanced further by gifts from the Dark Gods ...
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8 141 Ft
Warhammer: The Old World Warriors of Chaos: Chaos Knights
Chaos Knights are towering brutes clad in heavy plate armour that ride to war armed with great lances, blades, and maces. Even their frightful reputation is a weapon in its own right, crippling those who would stand against them before a single blow ...
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22 349 Ft
Warhammer: The Old World Warriors of Chaos: Chaos Marauder Horsemen
Marauder Horsemen ride powerful, foul-tempered beasts into battle. Once a rider has broken such a horse, it will remain loyal until death. Fed on a diet of human flesh and watered-down blood, these snorting, high-spirited steeds have a glint of intel ...
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21 974 Ft
Warhammer: The Old World Warriors of Chaos: Chaos Marauders
Chaos Marauders are tough and capable warriors, independent and fierce. They have no time for ploughshare or sickle, for their tools are the axe, the sword, and the shield. What their own lands cannot provide, they simply take by force, mercilessly p ...
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21 974 Ft
Warhammer: The Old World Warriors of Chaos: Chaos Warriors
The Chaos Warriors who torment the Old World are no longer truly human. Rather, they are living weapons of the Ruinous Powers, honed to perfection upon the anvil of hardship and tempered in the fires of battle. They have no family other than the fell ...
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22 070 Ft
Warhammer: The Old World Warriors of Chaos: Lord on Manticore
Manticores are huge, leonine beasts that soar through the skies of the Old World on leathery wings. They are amongst the most powerful of all the predators that inhabit the bleak mountain ranges of the frozen north, and they are often ridden into bat ...
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20 004 Ft
Warhammer: The Old World Warriors of Chaos: Sorcerer of Chaos
Chaos Sorcerers wield the wild energies of Chaos itself, reshaping reality to serve the whims of their dark masters. Where others glean their arcane skill through diligent study, a Chaos Sorcerer’s understanding of the Winds of Magic is instant and i ...
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7 542 Ft
Warhammer: The Old World Watchtower of the Empire
Watchtowers are erected along roads and rivers, on the borders between provinces, and on the outskirts of towns and forests. They exist for many reasons – some may be simple towers to observe, built as defensible structures garrisoned by troops, or e ...
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18 948 Ft
Warhammer: The Old World White Lions of Chrace
The White Lions of Chrace have served the Phoenix Kings since the time of Caledor the First. A warrior can only join the ranks of the White Lions after displaying considerable valour and skill upon the battlefield. They must then also complete the tr ...
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23 672 Ft
Warhammer: The Old World Wood Elf Realms: Araloth Lord of Talsyn
Araloth was prophesied to become a fearless warrior who would protect his people from a coming darkness. He fulfilled his destiny as a great hero among his people, even being named as royal champion by Queen Ariel. He is accompanied at all times by h ...
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Várható érkezés: 10-14 nap
7 873 Ft
Warhammer: The Old World Wood Elf Realms: Eternal Guard
The Eternal Guard are responsible for the defence of the forest of Athel Loren during the long winter months. Only skill on the field of battle can earn an honoured place within their ranks, for their duty is a difficult and dangerous one. This mu ...
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22 963 Ft
Warhammer: The Old World Wood Elf Realms: Glade Guard
Glade Guard form the core of Wood Elf armies, for all are trained in the arts of the longbow as soon as they can hold one. In Athel Loren, archery is not just a tool of battle, but one of many hunter’s skills vital for survival. This multipart pla ...
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22 963 Ft
Warhammer: The Old World Wood Elf Realms: Glade Riders
The Glade Riders are perhaps the greatest light cavalry of the Old World – their Elven reflexes allow them to perform an incredible variety of seemingly reckless acts that are far beyond the abilities of younger races. They routinely survive their es ...
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16 402 Ft
Warmaster Iconoclast: Heavy Battle Titan
The Warmaster Iconoclast Titan is a god-engine designed with a singular purpose – obliteration. Even its reactors have been modified for engaging the foe up close. Those few who know of the Iconoclast’s existence fear its arrival upon the battlefield ...
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