17329-17352 a(z) összesen 17701 elemből
Warhammer: The Old World Kingdom of Bretonnia: Knights of the Realm on Foot
Knights on Foot consist of minor nobles belonging to the extended family of a baron or duke. These warriors proudly display the colours and motifs of their lord’s heraldry, often further embellished with personal devices, identifying them as belongin ...
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21 828 Ft
Warhammer: The Old World Kingdom of Bretonnia: Lord on Royal Pegasus
The Lords of Bretonnia are renowned warriors – Dukes, Barons, and Paladins who charge out to defend their domains – but only the most wealthy and influential can ride a Royal Pegasus into battle. These proud and intelligent creatures are said to be t ...
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18 377 Ft
Warhammer: The Old World Kingdom of Bretonnia: Men-At-Arms
Men-at Arms are the lowborn regiments of Bretonnia, recruited as children into the household guard of their noble lords. Though humble, they are not to be underestimated – when these simple foot soldiers are gathered for war, they provide vital infan ...
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20 178 Ft
Warhammer: The Old World Kingdom of Bretonnia: Pegasus Knights
Pegasus Knights are made up almost exclusively of Knights of the Realm, but only the wealthiest and most influential knights can boast of owning a battle-trained pegasus, for the creatures are difficult to capture and harder still to train. According ...
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17 248 Ft
Warhammer: The Old World Modular Movement Trays
Across the Old World, mighty kings and powerful warlords raise glorious armies and grim hordes without number. These military masses march together into battle, marshalled in coordinated ranks and regiments by their commanders. Your games of Warha ...
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10 814 Ft
Warhammer: The Old World Orc & Goblin Tribes: Black Orc Mob
Black Orcs are the biggest, meanest and strongest of all Orcs. Few in number compared to their weedier kin, Black Orcs tend to group together into elite and disciplined warrior cadres that accompany only the toughest of Warbosses to battle. This m ...
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22 214 Ft
Warhammer: The Old World Orc & Goblin Tribes: Goblin Mob
While individual Goblins may be cowardly creatures, these diminutive raiders draw courage from numbers. When gathered in large mobs, they are emboldened to a frightening degree, each Goblin believing that harm is more likely to befall someone else, i ...
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21 538 Ft
Warhammer: The Old World Orc & Goblin Tribes: Goblin Shaman
The magic wielded by Goblin Shamans is no less destructive than that of their larger Orcish peers, but while Orc Shamans chant and gyrate around the battlefield, Goblin Oddnobs and Oddgits skulk close by their kin, working spells and spitting curses ...
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Warhammer: The Old World Orc & Goblin Tribes: Goblin Wolf Rider Mob
Many Goblin tribes are nomadic in nature, traversing the wilderness in huge, ramshackle caravans. These nomadic Goblins breed giant wolves as mounts, riding atop fast and agile hunters that can cover vast distances with ease. Roaming packs of Wolf Ri ...
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16 874 Ft
Warhammer: The Old World Orc & Goblin Tribes: Night Goblin Mob
The Night Goblins are descended from Goblin tribes who long ago ventured into the deep caves and caverns beneath the World's Edge Mountains. Cruel, cowardly, and cunning, these tribes wage war against subterranean Dwarf holds and hated surface-dwelle ...
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23 632 Ft
Warhammer: The Old World Orc & Goblin Tribes: Orc Boar Boyz Mob
Some Orcs have adopted ill-tempered boars as their mounts. Once up to speed, boars can be almost unstoppable, their powerfully churning legs propelling them into the enemy where their goring tusks and stamping hooves can do untold damage. From atop t ...
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Várható érkezés: 10-14 nap
16 796 Ft
Warhammer: The Old World Orc & Goblin Tribes: Orc Bosses
Orc Bosses are the biggest and brawniest of their kind, leading their tribes to battle, having bashed their way to a position of authority. Orc Bosses are mighty leaders for Orc & Goblin Tribes. In this kit, you will find components to build two o ...
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11 461 Ft
Warhammer: The Old World Orc & Goblin Tribes: Orc Boyz & Orc Arrer Boyz Mobs
Orc Boyz and Orc Arrer Boyz form up into rag-tag regiments that surge towards the enemy with great enthusiasm. These mobs fight with a wide array of weapons, from crude hand weapons to surprisingly effective bows. This multipart plastic kit builds ...
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20 178 Ft
Warhammer: The Old World Orc & Goblin Tribes: Orc Boyz Mob
Orc Boyz form into rag-tag regiments that enthusiastically surge towards the enemy. These mobs fight with crude hand weapons and hefty shields, stabbing and battering their way through their foes. This multipart plastic kit builds 31 Orc Boyz, who ...
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22 118 Ft
Warhammer: The Old World Ravening Hordes
It is a dark age, a bloody age, an age of strife and war, of Chaos and sorcery. Yet amidst all the fire and fury it is a time too of arcane magic, undead forces, and vicious warriors. Warhammer: The Old World – Ravening Hordes is your indispensabl ...
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12 901 Ft
Warhammer: The Old World Rulebook
It is a dark age. An age where mighty armies from powerful nations clash to carve out empires on the field of battle. An age where alliances can be fleeting, and today’s friends can be tomorrow’s foes. It is an age where the Winds of Magic must be ma ...
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17 823 Ft
Warhammer: The Old World Sigmarite Chapel of the Empire
Sigmarite chapels can be found in nearly every settlement in the Empire of Man, often well-appointed by donations or wealthy donors. They're immediately recognisable from the twin-tailed comets that decorate their walls, as well as their ornate statu ...
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13 567 Ft
Warhammer: The Old World Tomb Kings of Khemri: Necrosphinx
Necrosphinxes are terrifying war-constructs, patterned after the various mythical beasts that inhabit the Nehekharan underworld. A human torso and face extends from a colossal leonine body, combined with ornate, falcon-like wings and a deadly scorpio ...
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19 824 Ft
Warhammer: The Old World Tomb Kings of Khemri: Sepulchral Stalkers
Sepulchral Stalkers are lethal, serpentine constructs, created by the ancient Nehekharans to protect the borders of a king's realm. Swallowed by centuries of shifting sands, they now lie hidden beneath the dunes, waiting in ambush. When intruders pas ...
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17 022 Ft
Warhammer: The Old World Tomb Kings of Khemri: Skeleton Chariots
Skeleton Chariots are the pride of the Tomb Kings, gilded and lethal machines crewed even in death by Nehekhara's finest warriors. Often fielded en masse, their rattling advance is heralded by clouds of dust, thrown high into the air as they thunder ...
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19 108 Ft
Warhammer: The Old World Tomb Kings of Khemri: Skeleton Horsemen
Skeleton Horsemen and Horse Archers are the tireless, clattering cavalry of Nehekhara's eternal legions, raised in terrifying numbers from the tomb pits of lost ages. Their deathless steeds gallop around the enemy flanks without need for rest, as the ...
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15 085 Ft
Warhammer: The Old World Tomb Kings of Khemri: Skeleton Warriors
Skeleton Warriors and Archers make up the bulk of the mighty undead armies commanded by the Tomb Kings of Khemri. Rank after rank, regiment after regiment, these unflinching horrors are called forth from sand-swallowed burial sites by the incantation ...
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21 634 Ft
Warhammer: The Old World Tomb Kings of Khemri: Tomb Guard
The Tomb Guard are the partially mummified remains of a king’s elite guard, whole regiments of which were entombed beside their rulers. They were exceptional warriors in life, and maintain all their discipline and martial skill in death. In battle, t ...
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22 070 Ft
Warhammer: The Old World Tomb Kings of Khemri: Tomb King on Necrolith Bone Dragon
Tomb Kings are the ancient, long-dead rulers of Nehekhara, reborn through the archaic rituals of their Liche Priests. Only the most prestigious rulers can harness the undying will of a fearsome Necrolith Bone Dragon, much less ride such a behemoth in ...
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